Galaga


  • Description
    • A great clone of the classic Galaga arcade game designed by Robotube games, smooth graphics with authentic look and field of the original.
      The objective of Galaga is to score as many points as possible by destroying insect-like enemies. The player controls a starfighter that can move left and right along the bottom of the playfield. Enemies swarm in groups in a formation near the top of the screen, and then begin flying down toward the player, firing bullets at and attempting to crash into them. In later stages, some enemies even break from an entering group to frantically try to crash into the player. The game ends when the player's last fighter is lost, either by colliding with an enemy, one of its bullets, or by being captured.
  • Instructions
    • Spacebar to shoot.
      Arrow keys to move.
  • Trivia and Fun Facts
    • Galaga has an exploitable bug that can cause the attackers to stop firing bullets at the player, due to a coding error.[2] In addition, similar to the famous "Split-Screen bug" in Pac-Man, a bug exists in Galaga in which the game "rolls over" from Stage 255 to Stage 0. Depending on the difficulty setting of the machine, this can cause the game to stall, requiring that the machine be reset or power-cycled in
  • Game History
    • Galaga (ギャラガ Gyaraga?) is a fixed shooter arcade game developed and published by Namco in Japan and published by Midway in North America in 1981. It is the sequel to Galaxian, released in 1979. The gameplay of Galaga puts the player in control of a space ship which is situated at the bottom of the screen. At the beginning of each stage, the area is empty, but over time, enemy aliens will arrive in formation, and once all of the enemies arrive on screen, they will come down at the player's ship in formations of one or more and may either shoot it or collide with it. During the entire stage, the player may fire upon the enemies, and once all enemies are vanquished, the player will proceed to the next stage.